Publication: Developing a robot-guided interactive simon game for physical and cognitive training
dc.affiliation.dpto | UC3M. Departamento de Informática | es |
dc.affiliation.grupoinv | UC3M. Grupo de Investigación: Planificación y Aprendizaje | es |
dc.contributor.author | Turp, Misra | |
dc.contributor.author | González, José Carlos | |
dc.contributor.author | Pulido Pascual, José Carlos | |
dc.contributor.author | Fernández Rebollo, Fernando | |
dc.contributor.funder | Ministerio de Economía y Competitividad (España) | es |
dc.date.accessioned | 2019-12-18T17:24:38Z | |
dc.date.available | 2020-02-01T00:00:04Z | |
dc.date.issued | 2019-02-01 | |
dc.description.abstract | Enveloping cognitive or physical rehabilitation into a game highly increases the patients' commitment with their treatment. Specially with children, keeping them motivated is a very time-consuming work, so therapists are demanding tools to help them with this task. NAOTherapist is a generic robotic architecture that uses Automated Planning techniques to autonomously drive noncontact upper-limb rehabilitation sessions for children with a humanoid NAO robot. Our aim is to develop more robotic games for this platform to enrich its variability and possibilities of interaction. The goal of this work is to present our first attempt to develop a different, more complex game that reuses the previous architecture. We contribute with the design description of a novel robotic Simon game that employs upper-limb poses instead of colors and could qualify as a cognitive and physical training. Statistics of evaluation tests with 14 adults and 56 children are displayed and the outcomes are analyzed in terms of human-robot interaction (HRI) quality. The results demonstrate the application-domain generalization capabilities of the NAOTherapist architecture and give an insight to further analyze the therapeutic benefits of the new developed Simon game. | en |
dc.description.sponsorship | This work is partially funded by grant TIN2012-38079-C03-02 and TIN2015-65686- C5-1-R of Spanish Ministerio de Economía y Competitividad. We also want to thank the Joan Miró school of Leganés for their assistance with the evaluations, to the teachers and the management team for their support, and specially to all the children who kindly participated in the evaluation and enjoyed playing with our robots. | en |
dc.identifier.bibliographicCitation | Turp, M., González, J.C., Pulido, J.C., Fernández, Fernando. (2019). Developing a robot-guided interactive simon game for physical and cognitive training. International Journal of Humanoid Robotics, 16(No. 01) | en |
dc.identifier.doi | https://doi.org/10.1142/S0219843619500038 | |
dc.identifier.issn | 0219-8436 | |
dc.identifier.publicationissue | 1 | |
dc.identifier.publicationtitle | International journal of humanoid robotics | en |
dc.identifier.publicationvolume | 16 | |
dc.identifier.uri | https://hdl.handle.net/10016/29392 | |
dc.identifier.uxxi | AR/0000023351 | |
dc.language.iso | eng | es |
dc.publisher | World Scientific Publishing Company | en |
dc.relation.projectID | Gobierno de España. TIN2012-38079-C03-02 | es |
dc.relation.projectID | Gobierno de España. TIN2015-65686-C5-1-R | es |
dc.rights | © World Scientific Publishing Company | en |
dc.rights.accessRights | open access | es |
dc.subject.eciencia | Informática | es |
dc.subject.other | Human-robot interaction | en |
dc.subject.other | Automated planning | en |
dc.subject.other | Interactive games | en |
dc.subject.other | Cognitive robotics | en |
dc.subject.other | Robotic therapy | en |
dc.title | Developing a robot-guided interactive simon game for physical and cognitive training | en |
dc.type | research article | * |
dc.type.hasVersion | AM | * |
dspace.entity.type | Publication |
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