Whenever one deals with an interactive decision situation of long duration, one has to take into account
that priorities of the participants may change during the conflicto In this paper we propose an extensiveform
game model to handle such situations and suWhenever one deals with an interactive decision situation of long duration, one has to take into account
that priorities of the participants may change during the conflicto In this paper we propose an extensiveform
game model to handle such situations and suggest and study a solution concept, called credible equilibrium, which generalizes the concept of Nash equilibrium. We also discuss possible variants to this concept and applications of the model to other types of games.[+][-]
Description:
Publicado por Tilburg Center Economic Research 1992