Publication:
Bodystorming for movement-based interaction design

dc.affiliation.dptoUC3M. Departamento de Informáticaes
dc.contributor.authorMárquez Segura, Elena
dc.contributor.authorTurmo Vidal, Laia
dc.contributor.authorRostami, Asreen
dc.date.accessioned2023-11-30T08:45:44Z
dc.date.available2023-11-30T08:45:44Z
dc.date.issued2016-11
dc.description.abstractAfter a decade of movement-based interaction in human-computer interaction, designing for the moving body still remains a challenge. Research in this field requires methods to help access, articulate, and harness embodied experiences in ways that can inform the design process. To address this challenge, this article appropriates bodystorming, an embodied ideation method for movement-based interaction design. The proposed method allows for early consideration of the physical, collocated, and social aspects of a designed activity as illustrated with two explorative workshops in different application domains: interactive body games and interactive performances. Using a qualitative methods approach, we used video material from the workshops, feedback from participants, and our own experience as participants and facilitators to outline important characteristics of the bodystorming method in the domain of movement-based interaction. The proposed method is compared with previous ones and application implications are discussed.en
dc.format.extent59
dc.identifier.bibliographicCitationSegura, E., Vidal, L., & Rostami, A. (2016). Bodystorming for movement-based interaction design. Human Technology, 12(2), 193–251.en
dc.identifier.doihttps://doi.org/10.17011/ht/urn.201611174655
dc.identifier.issn1795-6889
dc.identifier.publicationfirstpage193
dc.identifier.publicationissue2
dc.identifier.publicationlastpage251
dc.identifier.publicationtitleHuman Technologyen
dc.identifier.publicationvolume12
dc.identifier.urihttps://hdl.handle.net/10016/39001
dc.identifier.uxxiAR/0000024206
dc.language.isoengen
dc.publisherCentre of Sociological Researchen
dc.rights© 2016 ElenaMárquez Segura, Laia Turmo Vidal, & Asreen Rostami, and the Agora Center, University of Jyväskyläen
dc.rightsAtribución-NoComercial 3.0 España*
dc.rights.accessRightsopen accessen
dc.rights.urihttp://creativecommons.org/licenses/by-nc/3.0/es/*
dc.subject.ecienciaInformáticaes
dc.subject.ecienciaRobótica e Informática Industriales
dc.subject.otherMovement-based interactionen
dc.subject.otherDesign methodsen
dc.subject.otherEmbodied interactionen
dc.subject.otherBodystormingen
dc.subject.otherIdeation methodsen
dc.subject.otherPlayen
dc.titleBodystorming for movement-based interaction designen
dc.typeresearch article*
dc.type.hasVersionVoR*
dspace.entity.typePublication
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