Publication: Modeling Mobile Edge Computing Deployments for Low Latency Multimedia Services
dc.affiliation.dpto | UC3M. Departamento de Ingeniería Telemática | es |
dc.affiliation.grupoinv | UC3M. Grupo de Investigación: Network Technologies | es |
dc.contributor.author | Martín Pérez, Jorge | |
dc.contributor.author | Cominardi, Luca | |
dc.contributor.author | Bernardos Cano, Carlos Jesús | |
dc.contributor.author | Oliva Delgado, Antonio de la | |
dc.contributor.author | Azcorra Saloña, Arturo | |
dc.contributor.funder | European Commission | en |
dc.date.accessioned | 2019-04-03T09:50:59Z | |
dc.date.available | 2019-04-03T09:50:59Z | |
dc.date.issued | 2019-02-02 | |
dc.description.abstract | Multi-access edge computing (MEC) technologies bring important improvements in terms of network bandwidth, latency, and use of context information and critical for services like multimedia streaming, augmented, and virtual reality. In future deployments, operators will need to decide how many MEC points of presence (PoPs) are needed and where to deploy them, also considering the number of base stations needed to support the expected traffic. This paper presents an application of inhomogeneous Poisson point processes with hard-core repulsion to model feasible MEC infrastructure deployments. With the presented methodology a mobile network operator knows where to locate the MEC PoPs and associated base stations to support a given set of services. We evaluate our model with simulations in realistic scenarios, namely Madrid City Center, an industrial area and a rural area. | en |
dc.description.sponsorship | This work was supported in part by EU H2020 5G-CORAL Project under Grant 761586, and in part by EU H2020 5G-TRANSFORMER Project under Grant 761536. | en |
dc.format.extent | 13 | |
dc.format.mimetype | application/pdf | |
dc.identifier.bibliographicCitation | Martín Pérez, J., Cominardi, L., Bernardos, C.J., Oliva, A. de la y Azcorra, A. (2019). Modeling Mobile Edge Computing Deployments for Low Latency Multimedia Services. IEEE Transactions on Broadcasting | en |
dc.identifier.doi | https://www.doi.org/10.1109/TBC.2019.2901406 | |
dc.identifier.issn | 0018-9316 | |
dc.identifier.publicationfirstpage | 1 | |
dc.identifier.publicationlastpage | 11 | |
dc.identifier.publicationtitle | IEEE Transactions on Broadcasting | en |
dc.identifier.uri | https://hdl.handle.net/10016/28273 | |
dc.identifier.uxxi | AR/0000023249 | |
dc.language.iso | eng | en |
dc.publisher | IEEE | en |
dc.relation.projectID | info:eu-repo/grantAgreement/EC/H2020/761536 | |
dc.relation.projectID | info:eu-repo/grantAgreement/EC/H2020/761586 | |
dc.rights | © 2019 IEEE | en |
dc.rights.accessRights | open access | en |
dc.subject.eciencia | Telecomunicaciones | es |
dc.subject.other | 5G | en |
dc.subject.other | Mec | en |
dc.subject.other | Point Process | en |
dc.subject.other | Deployment | en |
dc.subject.other | Characterization | en |
dc.subject.other | Network Slicing | en |
dc.subject.other | Streaming | en |
dc.subject.other | Low Latency | en |
dc.subject.other | Augmented Reality | en |
dc.subject.other | Virtual Reality. | en |
dc.title | Modeling Mobile Edge Computing Deployments for Low Latency Multimedia Services | en |
dc.type | research article | * |
dc.type.hasVersion | AM | * |
dspace.entity.type | Publication |
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