Publication: Designing human-like video game synthetic characters through machine consciousness
dc.affiliation.dpto | UC3M. Departamento de Informática | es |
dc.affiliation.grupoinv | UC3M. Grupo de Investigación: Laboratorio de Control, Aprendizaje y Optimización de Sistemas (CAOS) | es |
dc.contributor.author | Arrabales, Raúl | |
dc.contributor.author | Ledezma Espino, Agapito Ismael | |
dc.contributor.author | Sanchis de Miguel, María Araceli | |
dc.date.accessioned | 2011-05-27T10:26:55Z | |
dc.date.available | 2011-05-27T10:26:55Z | |
dc.date.issued | 2009 | |
dc.description | [Abstract]: Towards a Science of Consciousness, 2009. June, 10-13, 2009, Hong Kong, China. | |
dc.description.status | No publicado | |
dc.format.mimetype | application/pdf | |
dc.identifier.bibliographicCitation | Towards a Science of Consciousness, 2009, 1 p. (abstract) | |
dc.identifier.publicationtitle | Towards a Science of Consciousness | |
dc.identifier.uri | https://hdl.handle.net/10016/11286 | |
dc.language.iso | eng | |
dc.relation.eventdate | June, 10-13, 2009 | |
dc.relation.eventplace | Hong Kong (China) | |
dc.relation.eventtitle | Towards a Science of Consciousness | |
dc.rights.accessRights | open access | |
dc.subject.eciencia | Informática | |
dc.title | Designing human-like video game synthetic characters through machine consciousness | |
dc.type | conference proceedings | * |
dc.type.hasVersion | AM | * |
dspace.entity.type | Publication |
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