Design Resources in Movement-based Design Methods: a Practice-based Characterization

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Movement-based design methods are increasingly adopted to help design rich embodied experiences. While there are well-known methods in the field, there is no systematic overview to help designers choose among them, adapt them, or create their own. We collected 41 methods used by movement design researchers and employed a practice-based, bottom-up approach to analyze and characterize their properties. We found 17 categories and arranged them into five main groups: Design Resources, Activities, Delivery, Framing, and Context. In this paper, we describe these groups in general and then focus on Design Resources containing the categories of Movement, Space, and Objects. We ground the characterization with examples from empirical material provided by the design researchers and references to previous work. Additionally, we share recommendations and action points to bring these into practice. This work can help novice and seasoned design researchers who want to employ movement-based design methods in their practice.
embodied design, bodystorming, design methods, embodied ideation methods, movement-based design methods
Bibliographic citation
José Manuel Vega-Cebrián, Elena Márquez Segura, Laia Turmo Vidal, Omar Valdiviezo-Hernánez, Annika Waern, Robby van Delden, Joris Weijdom, Lars Elbæk, Rasmus Vestergaard Andersen, Søren Lekbo, and Ana TajaduraJiménez. 2023. Design Resources in Movement-based Design Methods: a Practice-based Characterization. In Designing Interactive Systems Conference (DIS ’23), July 10–14, 2023, Pittsburgh, PA, USA. ACM, New York, NY, USA, 18 pages.