Delgado Kloos, CarlosFernández Panadero, María CarmenIbáñez Espiga, María BlancaMuñoz Organero, MarioPardo Sánchez, Abelardo2015-02-042015-02-0420112011 IEEE Global Engineering Education Conference (EDUCON): Learning Environments and Ecosystems in Engineering Education (2011). IEEE, 1171-1176.978-1-61284-642-2https://hdl.handle.net/10016/19993Proceedings of: 2011 IEEE Global Engineering Education Conference (EDUCON 2011): Learning Environments and Ecosystems in Engineering Education. Amman, Jordan, 4-6 April 2011.Augmented Reality, 3D virtual worlds, etc.: the technology has evolved tremendously and so has its application to the field of education. Digital technologies have advanced to the point, where we are reproducing digitally more and more aspects of our life. We have parallel worlds: on the one hand the real world, and on the other virtual worlds, that can in fact be linked to the real one. They have different properties, but they can enrich and complement each other. In this paper, we explore the possibilities and challenges of these parallel worlds for educational uses.6application/pdfeng© 2011 IEEEe-learningTechnology-enhanced learningLearning management systems3D virtual worldsMirror worldsAugmentedLearningTowards Parallel Educational Worldsconference paperTelecomunicaciones10.1109/EDUCON.2011.5773295open access117111762011 IEEE Global Engineering Education Conference (EDUCON): Learning Environments and Ecosystems in Engineering EducationCC/0000013515