RT Conference Proceedings T1 Resource request dispatch in standalone and federated MEC systems: a matching game approach A1 Lin, Ming-Yi A1 Yen, Li-Hsing A1 Baghban, Hojjat AB Multi-access edge computing (MEC) system con-sisting of geographically-distributed heterogeneous servers can provide low-latency virtualized resource to support computation offloading of smart devices. When bulk offloading requests comes to an MEC system, how to dispatch requests to servers so as to maximize divergent objectives of MEC service providers and users is challenging. The problem further involves money transfer when different MEC service providers can share resource to each other. In this paper, we address request dispatch issues in a standalone MEC and among federated MEC systems using matching game theory. We have adapted several classical matching algorithms to our problem. Simulation results show that we can serve more requests while still meeting latency constraints. For federated MEC systems, we can also have high revenue. PB IEEE YR 2019 FD 2019 LK https://hdl.handle.net/10016/28811 UL https://hdl.handle.net/10016/28811 LA eng NO This paper has been presented at : IEEE Wireless Communications and Networking Conference.15-19 April 2019 Marrakech, Morocco NO This work was partially supported by the Ministry of Science and Technology, Taiwan, under grant numbers 106-2221-E-009-004 and by the H2020 collaborative Europe/Taiwan research project 5G-CORAL (grant number 761586). DS e-Archivo RD 1 may. 2024