Multicamera workflow applied to a Cultural Heritage Building: Alhambra's Torre de la Cautiva from the inside

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dc.contributor.author Benítez Iglesias, Antonio Jesús
dc.contributor.author Prieto Souto, Xose Antonio
dc.contributor.author Armenteros Gallardo, Manuel
dc.contributor.author Stepanian Taracido, Esteban Manuel
dc.contributor.author Cantos Leal, Rubén
dc.contributor.author García Villaraco, Miguel
dc.contributor.author Solano Ramírez, Jaime
dc.contributor.author Gómez Manzanares, Ángela
dc.date.accessioned 2022-06-23T10:11:16Z
dc.date.available 2022-06-23T10:11:16Z
dc.date.issued 2021-12-22
dc.identifier.bibliographicCitation Benítez, A. J., Prieto Souto, X., Armenteros, M., Stepanian, E. M., Cantos, R., García-Villaraco, M., Solano, J., & Gómez Manzanares, N. (2021). Multi-Camera Workflow Applied to a Cultural Heritage Building: Alhambra’s Torre de la Cautiva from the Inside. Heritage, 5(1), 21–41.
dc.identifier.uri http://hdl.handle.net/10016/35253
dc.description.abstract It is increasingly necessary to generate accessible and navigable digital representations of historical or heritage buildings. This article explains the workflow that was applied to create such a digital component for one of the least accessible areas of the Alhambra palace in Granada, the so-called Torre de la Cautiva (Tower of the Captive). The main goal of this process was to create affordable, photorealistic 3D models that contribute to the dissemination of cultural heritage, the decision making for its conservation and restoration, and public engagement and entertainment. With enough preparation, the time spent gathering data following a Structure from Motion (SfM) approach can be significantly reduced by using a multi-camera (low cost DSLR) photogrammetric strategy. Without the possibility of artificial lighting, it was essential to use RAW images and calibrate the color in the scene for material and texture characterization. Through processing, the amount of data was reduced by optimizing the model's topology. Thus, a photorealistic result was obtained that could be managed and visualized in immersive Visual Reality (VR) environments, simulating different historical periods and environmental and lighting conditions. The potential of this method allows, with slight modifications, the creation of HBIMs and the adaptation to VR systems development, whose current visualization quality is below the resolution of actionable models in rendering engines.
dc.description.sponsorship This work was funded by of the Ministry of Science and Innovation of Spain, project number RTI2018-097633-A-I00, Photonic restoration applied to cultural heritage: Application to Dalis painting: Two Figures.
dc.format.extent 21
dc.language.iso eng
dc.publisher MDPI
dc.rights © 2021 by the authors
dc.rights Atribución 3.0 España
dc.rights.uri http://creativecommons.org/licenses/by/3.0/es/
dc.subject.other Cultural heritage
dc.subject.other Photogrammetry
dc.subject.other Workflow
dc.subject.other Alhambra
dc.subject.other S Tower Of The Captive
dc.title Multicamera workflow applied to a Cultural Heritage Building: Alhambra's Torre de la Cautiva from the inside
dc.type article
dc.subject.eciencia Historia del Arte
dc.subject.eciencia Ingeniería Industrial
dc.identifier.doi https://doi.org/10.3390/heritage5010002
dc.rights.accessRights openAccess
dc.relation.projectID Gobierno de España. RTI2018-097633-A-I00
dc.type.version publishedVersion
dc.identifier.publicationfirstpage 21
dc.identifier.publicationissue 5
dc.identifier.publicationlastpage 41
dc.identifier.publicationtitle Heritage
dc.identifier.publicationvolume 1
dc.identifier.uxxi AR/0000030657
dc.contributor.funder Ministerio de Ciencia e Innovación (España)
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