Leap motion controlled video game-based therapy for upper limb rehabilitation in patients with Parkinson's disease: a feasibility study

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dc.contributor.author Fernández González, Pilar
dc.contributor.author Carratala Tejada, María
dc.contributor.author Monge Pereira, Esther
dc.contributor.author Collado-Vázquez, Susana
dc.contributor.author Sánchez-Herrera Baeza, Patricia
dc.contributor.author Cuesta Gómez, Alicia
dc.contributor.author Oña Simbaña, Edwin Daniel
dc.contributor.author Jardón Huete, Alberto
dc.contributor.author Molina Rueda, Francisco
dc.contributor.author Balaguer Bernaldo de Quirós, Carlos
dc.contributor.author Miangolarra Page, Juan Carlos
dc.contributor.author Cano de La Cuerda, Roberto
dc.date.accessioned 2020-12-21T12:26:29Z
dc.date.available 2020-12-21T12:26:29Z
dc.date.issued 2019-11
dc.identifier.bibliographicCitation Fernández-González, P., Carratalá-Tejada, M., Monge-Pereira, E., Collado-Vázquez, S., Sánchez-Herrera Baeza, P., Cuesta-Gómez, A., Oña-Simbaña, E. D., Jardón-Huete, A., Molina-Rueda, F., Balaguer-Bernaldo de Quirós, C., Miangolarra-Page, J. C., Cano-de la Cuerda, R. (2019). Leap motion controlled video game-based therapy for upper limb rehabilitation in patients with Parkinson’s disease: a feasibility study. Journal of NeuroEngineering and Rehabilitation, 16(1). https://doi.org/10.1186/s12984-019-0593-x
dc.identifier.issn 1743-0003
dc.identifier.uri http://hdl.handle.net/10016/31654
dc.description.abstract Background:Non-immersive video games are currently being used as technological rehabilitation tools for individuals with Parkinson's disease (PD). The aim of this feasibility study was to evaluate the effectiveness of the Leap Motion Controller® (LMC) system used with serious games designed for the upper limb (UL), as well as the levels of satisfaction and compliance among patients in mild-to-moderate stages of the disease. Methods: A non-probabilistic sampling of non-consecutive cases was performed. 23 PD patients, in stages II-IV of the Hoehn & Yahr scale, were randomized into two groups: an experimental group (n = 12) who received treatment based on serious games designed by the research team using the LMC system for the UL, and a control group (n = 11) who received a specific intervention for the UL. Grip muscle strength, coordination, speed of movements, fine and gross UL dexterity, as well as satisfaction and compliance, were assessed in both groups pre-treatment and post-treatment. Results: Within the experimental group, significant improvements were observed in all post-treatment assessments, except for Box and Blocks test for the less affected side. Clinical improvements were observed for all assessments in the control group. Statistical intergroup analysis showed significant improvements in coordination, speed of movements and fine motor dexterity scores on the more affected side of patients in the experimental group. Conclusions: The LMC system and the serious games designed may be a feasible rehabilitation tool for the improvement of coordination, speed of movements and fine UL dexterity in PD patients. Further studies are needed to confirm these preliminary findings.
dc.description.sponsorship The research leading to these results has received funding from the ROBOHEALTH-A project (DPI2013–47944-C4–1-R) funded by the Spanish Ministry of Economy and Competitiveness.
dc.format.extent 10
dc.language.iso eng
dc.publisher Springer Nature
dc.rights © The Author(s). 2019
dc.rights Atribución 3.0 España
dc.rights.uri http://creativecommons.org/licenses/by/3.0/es/
dc.subject.other Virtual Reality
dc.subject.other Non-Immersive Video Games
dc.subject.other Leap Motion Controller
dc.subject.other Parkinson'S Disease
dc.subject.other Upper Limb
dc.subject.other Dexterity
dc.title Leap motion controlled video game-based therapy for upper limb rehabilitation in patients with Parkinson's disease: a feasibility study
dc.type article
dc.subject.eciencia Robótica e Informática Industrial
dc.identifier.doi https://doi.org/10.1186/s12984-019-0593-x
dc.rights.accessRights openAccess
dc.relation.projectID Gobierno de España. DPI2013-47944-C4-1-R
dc.type.version publishedVersion
dc.identifier.publicationfirstpage 133-1
dc.identifier.publicationissue 133
dc.identifier.publicationlastpage 133-10
dc.identifier.publicationtitle Journal of NeuroEngineering and Rehabilitation
dc.identifier.publicationvolume 16
dc.identifier.uxxi AR/0000024042
dc.contributor.funder Ministerio de Economía y Competitividad (España)
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