An approach to develop intelligent learning environments by means of immersive virtual worlds

e-Archivo Repository

Show simple item record

dc.contributor.author Griol, David
dc.contributor.author Molina, José M.
dc.contributor.author Callejas, Zoraida
dc.date.accessioned 2014-07-03T08:39:42Z
dc.date.available 2014-07-03T08:39:42Z
dc.date.issued 2014-03
dc.identifier.bibliographicCitation Journal of Ambient Intelligence and Smart Environments (2014), 6 (2), 237-255.
dc.identifier.issn 1876-1364 (Print)
dc.identifier.issn 1876-1372 (Online)
dc.identifier.uri http://hdl.handle.net/10016/19046
dc.description.abstract Merging Immersive Virtual Environments, Natural Language Processing and Artificial Intelligence techniques provides a number of advantages to develop Intelligent Environments for multiple applications. This paper is focused on the application of these technologies to develop intelligent learning environments. Education is one of the most interesting applications of immersive virtual environments, as their flexibility can be exploited in order to create heterogeneous groups from all over the world who can collaborate synchronously in different virtual spaces. We highlight the potential of virtual worlds as an educative tool and propose a model to create learning environments within Second Life or OpenSimulator combining the Moodle learning management system, embodied conversational metabots, and programmable 3D objects. Our proposal has been applied in several subjects of the Computer Science degree in the Carlos III University of Madrid. The results of the evaluation show that developed learning environment fosters engagement and collaboration and helps students to better understand complex concepts.
dc.description.sponsorship This work was supported in part by Projects MINECO TEC2012-37832-C02-01, CICYT TEC2011-28626-C02-02, CAM CONTEXTS (S2009/TIC-1485).
dc.format.extent 19 p.
dc.format.mimetype application/pdf
dc.language.iso eng
dc.publisher IOS Press
dc.rights © 2014 IOS Press
dc.subject.other Intelligent environments
dc.subject.other Immersive virtual worlds
dc.subject.other E-Learning
dc.subject.other Conversational Agents
dc.subject.other Second Life
dc.subject.other OpenSimulator
dc.subject.other Sloodle
dc.subject.other Speech interaction
dc.title An approach to develop intelligent learning environments by means of immersive virtual worlds
dc.type article
dc.description.status Publicado
dc.relation.publisherversion http://dx.doi.org/10.3233/AIS-140255
dc.subject.eciencia Informática
dc.identifier.doi 10.3233/AIS-140255
dc.rights.accessRights openAccess
dc.relation.projectID Comunidad de Madrid. S2009/TIC-1485/CONTEXTS
dc.type.version acceptedVersion
dc.identifier.publicationfirstpage 237
dc.identifier.publicationissue 2
dc.identifier.publicationlastpage 255
dc.identifier.publicationtitle Journal of ambient intelligence and smart environments
dc.identifier.publicationvolume 6
dc.identifier.uxxi AR/0000014790
 Find Full text

Files in this item

*Click on file's image for preview. (Embargoed files's preview is not supported)


This item appears in the following Collection(s)

Show simple item record