Publication:
Multicamera workflow applied to a Cultural Heritage Building: Alhambra's Torre de la Cautiva from the inside

dc.affiliation.dptoUC3M. Departamento de Comunicaciónes
dc.contributor.authorBenítez Iglesias, Antonio Jesús
dc.contributor.authorPrieto Souto, Xose Antonio
dc.contributor.authorArmenteros Gallardo, Manuel
dc.contributor.authorStepanian Taracido, Esteban Manuel
dc.contributor.authorCantos Leal, Rubén
dc.contributor.authorGarcía Villaraco, Miguel
dc.contributor.authorSolano Ramírez, Jaime
dc.contributor.authorGómez Manzanares, Ángela
dc.contributor.funderMinisterio de Ciencia e Innovación (España)es
dc.date.accessioned2022-06-23T10:11:16Z
dc.date.available2022-06-23T10:11:16Z
dc.date.issued2021-12-22
dc.description.abstractIt is increasingly necessary to generate accessible and navigable digital representations of historical or heritage buildings. This article explains the workflow that was applied to create such a digital component for one of the least accessible areas of the Alhambra palace in Granada, the so-called Torre de la Cautiva (Tower of the Captive). The main goal of this process was to create affordable, photorealistic 3D models that contribute to the dissemination of cultural heritage, the decision making for its conservation and restoration, and public engagement and entertainment. With enough preparation, the time spent gathering data following a Structure from Motion (SfM) approach can be significantly reduced by using a multi-camera (low cost DSLR) photogrammetric strategy. Without the possibility of artificial lighting, it was essential to use RAW images and calibrate the color in the scene for material and texture characterization. Through processing, the amount of data was reduced by optimizing the model's topology. Thus, a photorealistic result was obtained that could be managed and visualized in immersive Visual Reality (VR) environments, simulating different historical periods and environmental and lighting conditions. The potential of this method allows, with slight modifications, the creation of HBIMs and the adaptation to VR systems development, whose current visualization quality is below the resolution of actionable models in rendering engines.en
dc.description.sponsorshipThis work was funded by of the Ministry of Science and Innovation of Spain, project number RTI2018-097633-A-I00, Photonic restoration applied to cultural heritage: Application to Dalis painting: Two Figures.en
dc.format.extent21
dc.identifier.bibliographicCitationBenítez, A. J., Prieto Souto, X., Armenteros, M., Stepanian, E. M., Cantos, R., García-Villaraco, M., Solano, J., & Gómez Manzanares, N. (2021). Multi-Camera Workflow Applied to a Cultural Heritage Building: Alhambra’s Torre de la Cautiva from the Inside. Heritage, 5(1), 21–41.en
dc.identifier.doihttps://doi.org/10.3390/heritage5010002
dc.identifier.publicationfirstpage21
dc.identifier.publicationissue5
dc.identifier.publicationlastpage41
dc.identifier.publicationtitleHeritageen
dc.identifier.publicationvolume1
dc.identifier.urihttps://hdl.handle.net/10016/35253
dc.identifier.uxxiAR/0000030657
dc.language.isoeng
dc.publisherMDPIen
dc.relation.projectIDGobierno de España. RTI2018-097633-A-I00es
dc.rights© 2021 by the authorsen
dc.rightsAtribución 3.0 España*
dc.rights.accessRightsopen accessen
dc.rights.urihttp://creativecommons.org/licenses/by/3.0/es/*
dc.subject.ecienciaHistoria del Artees
dc.subject.ecienciaIngeniería Industriales
dc.subject.otherCultural heritageen
dc.subject.otherPhotogrammetryen
dc.subject.otherWorkflowen
dc.subject.otherAlhambraen
dc.subject.otherS Tower Of The Captiveen
dc.titleMulticamera workflow applied to a Cultural Heritage Building: Alhambra's Torre de la Cautiva from the insideen
dc.typeresearch article*
dc.type.hasVersionVoR*
dspace.entity.typePublication
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