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Please use this identifier to cite or link to this item:
http://hdl.handle.net/10016/6796
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| Title: | Roboskeleton: an architecture for coordinating Robot Soccer agents |
| Author(s): | Camacho, David Fernández, Fernando Rodelgo, Miguel A. |
| Publisher: | Elsevier |
| Issued date: | 2006 |
| Citation: | Engineering Applications of Artificial Intelligence, 2006, vol. 19, n. 2, p. 179-188 |
| URI: | http://hdl.handle.net/10016/6796 |
| DOI: | http://dx.doi.org/10.1016/j.engappai.2005.07.002 |
| Abstract: | SkeletonAgent is an agent framework whose main feature is to integrate different artificial intelligent skills, like planning or learning, to obtain new behaviours in a multi-agent environment. This framework has been previously instantiated in a deliberative domain (electronic tourism), where planning was used to integrate Web information in a tourist plan. RoboSkeleton results from the instantiation of the same framework, SkeletonAgent, in a very different domain, the robot soccer. This paper shows how this architecture is used to obtain collaborative behaviours in a reactive domain. The paper describes how the different modules of the architecture for the robot soccer agents are designed, directly showing the flexibility of our framework. |
| Review: | PeerReviewed |
| Publisher version: | http://dx.doi.org/10.1016/j.engappai.2005.07.002 |
| Keywords: | Multi-agent architectures Robot soccer Distributed AI systems |
| Rights: | © Elsevier |
| Appears in Collections: | DI - PLG - Artículos de Revistas
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