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Please use this identifier to cite or link to this item: http://hdl.handle.net/10016/6234

Google™ Scholar. Others By: Aler, Ricardo - García, Oscar - Valls, José M.
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Title: Correcting and improving imitation models of humans for Robosoccer agents
Author(s): Aler, Ricardo
García, Oscar
Valls, José M.
Publisher: IEEE
Issued date: Sep-2005
Citation: 2005 IEEE Congress on Evolutionary Computation (CEC05), vol. 3, p. 2402 - 2409
URI: http://hdl.handle.net/10016/6234
ISBN: 0-7803-9363-5
DOI: http://dx.doi.org/10.1109/CEC.2005.1554994
Description: Proceeding of: 2005 IEEE Congress on Evolutionary Computation (CEC'05),Edimburgo, 2-5 Sept. 2005
Abstract: The Robosoccer simulator is a challenging environment, where a human introduces a team of agents into a football virtual environment. Typically, agents are programmed by hand, but it would be a great advantage to transfer human experience into football agents. The first aim of this paper is to use machine learning techniques to obtain models of humans playing Robosoccer. These models can be used later to control a Robosoccer agent. However, models did not play as smoothly and optimally as the human. To solve this problem, the second goal of this paper is to incrementally correct models by means of evolutionary techniques, and to adapt them against more difficult opponents than the ones beatable by the human.
Review: PeerReviewed
Publisher version: http://dx.doi.org/10.1109/CEC.2005.1554994
Keywords: Digital simulation
Evolutionary computation
Learning (artificial intelligence)
Multi-agent systems
Multi-robot systems
Rights: © IEEE
Appears in Collections:DI - GCERN - Capítulos de Monografías
DI - GCERN - Comunicaciones en Congresos y otros eventos

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