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Please use this identifier to cite or link to this item:
http://hdl.handle.net/10016/11286
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| Title: | Designing human-like video game synthetic characters through machine consciousness |
| Author(s): | Arrabales, Raúl Ledezma, Agapito Sanchis, Araceli |
| Issued date: | 2009 |
| Citation: | Towards a Science of Consciousness, 2009, 1 p. (abstract) |
| URI: | http://hdl.handle.net/10016/11286 |
| Description: | [Abstract]: Towards a Science of Consciousness, 2009. June, 10-13, 2009, Hong Kong, China. |
| Appears in Collections: | DI - CAOS - Comunicaciones en Congresos y otros eventos
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